Ori and the Blind Forest Codexery

Wall Jump

Bounce off walls to reach new heights.

The Wall Jump is a traversal ability that allows Ori to leap from vertical surfaces. In Ori and the Blind Forest, players control Ori, a small white spirit, who must jump, climb, and use various abilities to navigate the game's world. The Wall Jump is one such ability that Ori can learn, enabling the spirit to push off walls to reach higher areas or cross gaps. This maneuver is essential for exploring the Metroidvania-style world, where new abilities allow the player to access previously inaccessible areas. The game world unfolds as players gain abilities like wall jumping, which are learned in sequential order from ability trees using ability points earned by collecting experience.

Type
Traversal Ability
User
Ori
Mechanic
Double Jump from Vertical Surface

Lore & Background

Ori can learn new abilities such as wall jumping and double jumping. These abilities are gained by spending ability points, which are earned by collecting enough experience from killing enemies, destroying plants, and finding spirit light containers or ability cells. Each skill must be learned in sequential order from one of three ability trees to allow the next skill to be accessible. The Wall Jump is a fundamental part of Ori's moveset, allowing the spirit to traverse the forest of Nibel. The game's designers were inspired by the Rayman and Metroid franchises, and the Wall Jump is a classic ability from those games, serving as a 'love letter' to them.

In Their Own Story

The source does not provide a specific story moment for the Wall Jump. However, the game's plot involves Ori, a guardian spirit, who fell from the Spirit Tree as a newborn and was raised by a creature named Naru. After a cataclysm makes the forest wither and Naru dies, Ori explores the forest alone. Ori later meets Sein, a small orb who guides Ori on a journey to restore the forest by recovering the light of three elements: Waters, Winds, and Warmth. Along the way, Ori gains abilities like wall jumping to overcome obstacles and reach new areas, ultimately restoring balance to Nibel.

Reader's Guide

The Wall Jump is a traversal ability that Ori can learn by spending ability points in the ability tree. To execute a Wall Jump, the player must press the jump button while Ori is in contact with a vertical surface, causing Ori to push off and gain height or distance. This ability is crucial for navigating the game's 2D Metroidvania world, allowing access to previously unreachable areas. It is often used in combination with other abilities like double jumping to solve puzzles and traverse tall shafts. The game features a save system called 'Soul Links' that allows players to save progress at will using energy cells, and the Wall Jump is a key tool for exploring the interconnected map without visible loading times.

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